Nvidia GeForce3 Ti 500 Preview (Page 3/6)
Posted: October 1, 2001
Written by: Dan "Tweak Monkey" Kennedy
Features of the GeForce3 Ti500
The specifications of the chip indicate that it would not be much faster than a GeForce3 -- we'll see what benchmarks show...
* - Our best guess of initial pricing, though it will likely drop to ~$250 in six months or so.
- Estimated Retail Price: $349 *
- 240 MHz core clock ** (vs. 200 MHz of GeForce3)
- 500 MHz memory (250 MHz DDR. vs 233 MHz DDR of the GeForce3)
- 350 MHz RAMDAC***
- 4 pixels/clock / 960M pixels/sec fill rate
- Enhanced .15 micron(µ) Process
- 57 million transistors (GF3: 57 million; GF2: 25 million)
- 960 billion operations/sec (vs. 800 of GeForce3)
- 16 AA samples/clock; 3.8 billion AA pixels/sec
- Programmable vertex and pixel shading processors
- Fully DX8 compliant
- Lightspeed Memory Architecture
- Patented crossbar memory controller
- Only renders visible pixels (built-in "HSR")
- Compresses data rendering
- 4:1 compression
- Optimizes b/w by compressing data on chip
- Up to 4x the efficiency of the GeForce 2 memory architecture
- 64 MB DDR SDRAM
** - Although Nvidia never unveiled clock speed, given the processing power, the conversion to obtain the speed specified would require a 240 MHz core clock.
*** - We could not find any listing of the RAMDAC, so we assume it's the same 350 MHz module used in the GeForce3.
New Features of the nfiniteFX Engine:
From our GeForce3 Preview, you should already know the features offered by the nfiniteFX Engine, so I am not going to list them here. However, Nvidia lists a couple new features of the nfiniteFX engine in their latest whitepapers. Namely, Shadow Buffers and 3D Textures.