Review: 3DPower/Absolute Morpheus GeForce3 (Page 2/7)
Posted: July 9th, 2001
Written by: Tuan "Solace" Nguyen
Taking a Look Underneath the Pretty Dress
Once you have cracked open the case, you’ll find pink packaging holding the graphics card, and three CDs. Two of the three CDs are games. You get MDK2 and Dronez on the first two CDs and drivers on the last. There’s also a pamphlet for you to send in if you’re interested in a free copy of No One Lives Forever. But besides all those games, what you really want to grope is the Morpheus herself. The following are some of the specifications of the GeForce3:
Fully programmable pixel shader: Ability to program features and functions directly into the GeForce3 GPU
LightSpeed Memory architecture: Removes memory bottleneck
Crossbar memory controller: Uses 4 independent memory controllers instead of GeForce2’s 1 controller
Quincunx Anti Aliasing: Better than 4X FSAA with only 2X performance hit
And Z-Occlusion Culling: Ability to render only those polygons that are seen from the viewer (hidden surface removal)
