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Heavy Metal: FAKK2 Tweak Guide (Page 2/4)

Posted: September 10, 2000
Written By: Keith "Farrel" McClellan

In-Game Audio/Video Settings

The in-game audio/video settings console in this game is quite good and it includes a good number of quite tweakable items. Here's a rundown of the tweakable functions:

Resolution - You can pretty much choose any resolution between 640x480 and 1600x1200. Higher resolutions are better but they will slow down your system - run at the highest resolution that the game runs well at for the best experience.

Color Depth - This controls whether you are running in 16 or 32 bit color. 32-bit color has more actual colors and looks significantly better than 16-bit color, but 16-bit color is up to 50% faster on many machines and in most cases, it doesn't look too bad. I would personally recommend running the game in 16-bit color if your PC just can't handle 32-bit at the desired frame rate.

Sound Driver - You have four basic options for your sound driver; software, EAX, EAX2, and A3D. Unless you absolutely don't have a 3D sound accelerator, don't choose software. It uses the DirectSound engine to render 3D sound in software - so you are better off choosing the appropriate 3D sound codec for your card - it's better in the long run.

Texture Quality - There are three basic options available for texture quality - default (same as screen bit depth), 16-bit, and 32-bit. For the most part, I would recommend leaving this on default but if you want to use the higher quality textures when you are running in 16-bit color mode, this is how you would do it.

Texture Detail - The higher the texture detail, the better looking the textures will be - and the larger the performance hit that occurs. There are three values for this setting: low, medium, and high. I personally leave this at high, but if you are in need of a bit of a speed boost, setting it down to medium or low will help.

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