The games all worked very
well with the wheel.
Although at this time not all racing titles support
force feedback, almost every new title does..
and in the future expect to see many more software
companies taking advantage of it because of the
huge 'force feedback trend', from joysticks to
From every bump, crash, smash,
spin, etc. the wheel really fights back. The games
supporting force feedback truly come to life.
My three favorites with the wheel were Need For
Speed III, Monster Truck Madness II, and the Viper
Racing demo. NFS3 is incredible... the feeling
of 'sideswiping' a
car then smacking head-on into a wall makes you
jump around in your seat. MTM2 was really fun
too, especially when driving on railroad tracks
to play chicken with a train. Viper Racing was
a nice game to finish the day off. It plays very
smoothly (except the controls are a little frustrating).
As soon as you smash into a tree or telephone
pole doing 100, you will enjoy your shaking experience
with the Per4mer wheel.