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Word version available
HERE
66666666666666E-Mail
me!
James
Kennedy
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=OBJECTIVE
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To obtain
full time employment in the games industry which
will allow me to utilize my learned skills as
well as give me the opportunity to grow and challenge
myself as an artist.
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=EXPERIENCE
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3d Artist,
June 2001, April 2003
Realm Interactive LLC,
Mesa, Arizona
Responsibilities included:
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Producing
low polygon characters and creatures for use
in real-time settings
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Level
design and troubleshooting ranging from making
sure tile sets worked properly to building complete
levels
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UVW unwrapped
the majority of my models to help out team texture
artists
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Closely
followed concepts of various artists including
comic book artist Joe "MAD!" Madureira
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Used in-house
tools to export media into game-specific formats
and specifications
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Technical
support consisting of building and maintaining
various computer systems
Hardware/Software
Editor, May 1999
to present
Tweak3D
On-line magazine, Bakersfield, California
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Wrote
articles analyzing various hardware and software
products
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Participated
in technical support group via e-mail
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Wrote
guides on improving software performance for
various computer configurations
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Assisted
in design and construction of several web page
components including graphics
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=SKILLS
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I'm always looking to
learn new skills as well as further my existing
skill set in order to be as helpful as possible
on a project.
Relevant skills include:
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Expert
knowledge of 3D studio max and character studio,
including low polygonal modeling, UVW mapping
and custom rigs for animation
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Intermediate
knowledge of Adobe Photoshop, primarily used
for creating game textures
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Intermediate
knowledge of Epic's Unreal Engine, including
importing custom content, level building and
basic scripting knowledge.
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Working
knowledge of iD's Quake engines
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Working
knowledge of Maya including it's modeling
and animation systems
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=EDUCATION
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Bachelor
of Computer Digital Animation and Multimedia,
August 2000
University
of Advancing Computer Technology, Phoenix, Arizona
Courses taken included:
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3D Studio
Max animation and lighting principles and design
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Lightwave
modeling and design
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Maya modeling
and animation principles
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Life drawing
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Various
Adobe products including Photoshop, Premiere,
PageMaker and Illustrator
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=INTERESTS
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Building
and tweaking computer systems
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Developing
3rd party artwork for established games and
applications
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Outdoor
sports, Traveling
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E-MAIL superjamesk@hotmail.com
3108 CHUCKWAGON
ST, BAKERSFIELD, CALIFORNIA 93312
PHONE (661) 599-6988
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